Rico is an outstanding asset for Special Events. In these modes, he can provide continuous fire to the robots with his high damage and very fast reload speed while staying out of danger by attacking the robots around walls. His Robo Retreat Star Power is also useful when waiting for teammates to respawn or to outrun the Boss and its attacks. In addition, his piercing and high-damaging Super allows him to significantly damage the robots.
Because Rico can bounce his shots off of walls, which increases each bullet's range for every bounce, he's outstanding on enclosed maps such as Cavern Churn whereas other sharpshooters would have difficulty hitting shots due to the abundance of walls.
Recommended Build
Rico's Multiball Launcher Gadget deals high damage if all of the bullets hit. However, it's very inconsistent as the bullets spread out from him, so it's best to use this Gadget at point-blank range so all of the bullets can hit a target. However, this Gadget is mainly used in an enclosed area where the bullets will bounce multiple times and guarantee a hit to an enemy trapped in the area.
Rico's Bouncy Castle Gadget makes bouncing shots off of walls a necessity due to the healing applied to each bounce, and the healing can assist him in modes like Bounty where one's intent is to secure defeats without being defeated. It's extremely useful when you're on low health and hitting an enemy behind a wall, as it can heal you while damaging the enemy. However, in order to heal significantly, you'll need to bounce the bullets off of multiple walls, so it's never wrong to use the Gadget in the intention of healing and not damaging enemies, given Rico's very fast reload speed.
Rico's Super Bouncy Star Power grants his bullets an extra 256 damage upon bouncing. While it doesn't seem like much additional damage for each bullet, when all five bullets are bounced, an additional 1280 damage is added, making his total damage 4480. Similarly, a bounced Super will deal a total of 11712 damage. This encourages Rico to bounce shots off of walls for them to deal more damage (especially in maps like Snaked Assault and Turnaround) where he has the potential to bounce his shots from a safe distance. However, don't shoot Rico's Super directly onto a target and expect the bullets to deal damage to the target again when they bounce off of another wall, as his Super's bullets only deal damage once, and to properly use this Star Power, you must bounce the Super off of a wall in such a way that the bounced shots hit the target and not the normal shots.
Rico's Robo Retreat Star Power allows Rico to perform guerrilla tactics by rushing into fights and then escaping when you're on low health. Doing so allows more of your bullets to hit enemies due to the increased accuracy. If you're a good sniper, you should back away from fights and attack from a distance. If you're a good dodger, you can keep firing to prevent Rico from healing and stay below 40% health to use the speed buff to dodge enemy fire and even outrun fast Brawlers like Mortis and Crow.
Other
When shooting off of a wall at a fleeing enemy, move towards the place you're shooting to increase the range of your bullets so that you can hit more of them. If they're hiding in bushes, move side-to-side while shooting off of the wall to cover more ground with your bullets.
Though difficult to perform, Rico can chain his Super if every bullet from his Super successfully hits an enemy Brawler. This is more practical if Rico hits several enemies in a single Super.
Changelog
20/06/17 The number of projectiles in Ricochet's main attack was increased to 5 (from 4).
11/08/17 Ricochet's health was increased to 600 (from 500).
04/09/17 Ricochet's rarity was changed to Super Rare (from Rare).
12/09/17 Ricochet's health was increased to 700 (from 600). His reload time was decreased to 1 second (from 1.25).
07/12/17 Ricochet's Super Bouncy Star Power was added. The health and damage statistics of all Brawlers were multiplied by 4.
18/12/17 Ricochet's Super Bouncy Star Power damage bonus was decreased to 80 (from 100) per bullet. Ricochet's Super Bouncy Star Power visual effect was reworked.
16/01/18 Ricochet's health was decreased to 2400 (from 2800).
21/03/18 Ricochet's bullets now travel further every time they bounce by 2 tiles. His projectile size was increased. Ricochet's main attack range was slightly decreased to better fit the screen. Every Brawler's movement speed was increased by 70 points, increasing Ricochet's base movement speed to 720 (from 650). All Brawlers' projectile speeds are increased by 9%.
09/04/18 Ricochet's reload time was increased to 1.2 seconds (from 1).
21/05/18 Ricochet's main attack and Super damage were decreased to 300 (from 320) per bullet.
29/05/18 Ricochet's main attack and Super damage were decreased to 280 (from 300) per bullet.
19/06/18 Ricochet's main attack range was decreased to 9.67 tiles (from 10). His bounce range was decreased to 1.67 tiles (from 2).
29/01/19 Ricochet's main attack and Super damage were increased to 300 (from 280) per bullet. Ricochet and his Gold Medalist Ricochet skin were remodeled. Ricochet was renamed to Rico. Gold Medalist Ricochet was renamed to Loaded Rico and now costs 150 Gems (from 30). Rico's flavor text was changed from "A former Pool Bot made obsolete by a newer model, Ricochet is banking on his amazing angle-calculation skills to become a great Brawler." to "Rico fires a burst of bullets that bounce off walls. His Super burst is a long barrage of bouncy bullets that pierce targets!"
22/02/19 The Popcorn Rico skin was added.
11/06/19 Rico's main attack and Super damage was increased to 320 (from 300) per bullet. His Super Bouncy Star Power damage bonus was increased to 100 (from 80) per bullet.
03/07/19 Rico's Robo Retreat Star Power was added.
18/09/19 Rico's animations were reworked.
07/11/19 Rico's health was increased to 2600 (from 2400).
24/12/19 The Ricochet skin became available for every user to claim until 01/01/20.
17/03/20 Rico's Multiball Launcher Gadget was added.
27/05/20 The Guard Rico skin was added.
02/07/20 Rico's Multiball Launcher Gadget was retextured.
10/09/20 Rico's jacket was retextured.
22/10/20 Rico's True Silver and True Gold skins were added.
15/12/20 Rico's health was increased to 2800 (from 2600). His Super Bouncy Star Power damage bonus was increased to 124 (from 100) per bullet and the bonus damage is now added to his Super.
15/03/21 Rico, Ricochet, Loaded Rico, Popcorn Rico, and Guard Rico received facial animations.
01/07/21 Rico's Bouncy Castle Gadget was added.
25/08/21 Rico's Bouncy Castle Gadget healing was decreased to 250 (from 300) per shot.
27/10/21 Rico's class was changed to Damage Dealer (from Sharpshooter).
24/11/21 The Chicken Rico skin was added. It was featured as a Club League skin.
25/01/22 Rico's Bouncy Castle Gadget healing was decreased to 200 (from 250) per shot.
07/03/22 The Firefly Rico skin was added. It was featured as a Brawl Pass Season 11 exclusive skin.
27/06/23 Rico's Multiball Launcher Gadget damage was increased to 800 (from 320) per bullet.
05/09/23 All Brawlers' health and damage were increased from 5% to 10% with each Power Level.
24/10/23 Rico's Multiball Launcher Gadget damage was increased to 819 (from 800) per bullet and now scales with Power Levels. Rico's Bouncy Castle Gadget healing was increased to 205 (from 200) per shot and now scales with Power Levels. Rico's Super Bouncy Star Power damage bonus was increased to 230 (from 124) per bullet and now scales with Power Levels. Chicken Rico now costs 149 Gems (from 2500 Club Games Rico's flavor text was changed from "Rico fires a burst of bullets that bounce off walls. His Super is a long barrage of bouncy bullets that pierce targets!" to "Rico is definitely a real space bounty hunter who tracks down the galaxy's most wanted criminals, not a gumball machine pretending to be cool."
18/12/23 Fixed an issue with Rico's Multiball Launcher Gadget damage.
04/01/24 The Final Boss Rico skin was added. It was featured as a Power League exclusive skin for Brawl Pass Seasons 22 and 23 and Cartoon Studios skin.
11/01/24 Rico's Super damage was increased to 360 (from 320) per bullet. Rico's Super recharge rate was increased slightly.